Wednesday, September 29, 2010


It has been awfully quiet around here lately, hasn't it? I've been working on a number of things that I haven't been able to show/announce.. but today I wanted to point you all to a little side project I've had on the back burner for a while now.

It's called Orb-it! And is my first foray into iPhone game development. You can pick it up and give it a whirl for only 99c on the AppStore.

A word of caution - it runs faster than intended on 4.0+ operating systems, but a patch for v1.1 will be out shortly.

I have a bunch of other stuff to upload (sculptures, drawings, etc) so keep your eye on this space in the coming days!

Monday, February 22, 2010


Lazy Sunday scribblies :)

Friday, November 13, 2009

Sculpting No Longer

Alas, the class has ended.. here's as far as I managed to get. I may tweak further when I have time... definitely much to improve still. Fun! I expect to sculpt more in the future =)

Sunday, November 01, 2009

More sculpture

We're at the point of making pretty small improvements to our sculpts, so this post might not be totally worth your while, but here it is anyways. Monday is our final session, so we'll be going over finishing details.

In a future post I'll share some information that's been passed down to me on materials and techniques to make your own armatures.


A lot of you may have already seen this, but I joined Alex and the crew in putting on a ridiculously fun performance of Michael Jackson's Thriller at Pixar on Friday.

Here's a pretty decent angle:

Happy Halloween!

Friday, October 23, 2009

Sculpture update #2

Finished muscles of the neck and face on the exposed side. For the curious, this is half scale - so its roughly almost 2 feet tall. Next steps: get the body on model and address the face for portraiture.

Tuesday, October 20, 2009

Sculpture continued...

Not much to say, lots of learning going on. More as it comes!

Tuesday, October 13, 2009


Wooow it's been a while, hasn't it?? Sorry to all of you who've given up on coming here regularly.. I was under enormous deadlines on the film I just wrapped (can't say much other than it's the short preceding Toy Story 3). Now that its done though I'm off to Bear and the Bow for at least the next year!

To celebrate getting back into characters, I joined a bunch of fellow Pixar folk in a fantastic opportunity to learn more about facial anatomy through sculpture. Here's what I've got after a few hours - I'll continue to post more of the progression as I flesh it out - HA!